The Land of the Lost Pharaohs: Download Page
July 10th, 2011 by Museman
Versions Available as of 08/07/11 (screenshots)
Version
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Size
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Download
| Revised
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Single Player (SP)
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15.7 MB
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Download | 07/07/11
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Death Match, Single Player (DMSP)
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14 MB
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Download
| 08/07/11
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Mutiplayer (MP)
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0 MB
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|
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Multiplayer "Capture the Flag" (CTF)
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0 MB
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|
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Notes and Modifications:
- These levels were designed and tested using the 2007 version of Sauerbraten (aka: "Assassin"): Some effects, such as particles, may not work properly on newer versions. Gameplay, however, appears unaffected.
- 08-07-11:
The DMSP level was modified to have wider hallways in the main
building, allowing more monsters to enter and pursue, and improved
landscaping around the building to prevent monsters from clustering in
one spot. Result is faster gameplay.
I've always thought it would be fun to write a
first-person shooter game, and even tried to write one on two
occasions. Unfortunately, I either attempted too much
(ie: writing the actual programming)
or the game became obsolete before I finished creating the level.
Fortunately, I discovered the open-source "
Cube" game
environment,
currently in its' second iteration as "
Cube 2 - Sauerbraten":
It has a
simple yet robust authoring environment, along with a devoted following
of users and programmers.
Here are some details about the Single Player (SP) level:
- It's first game level I've ever created (and probably the last, unless someone
wants to pay me to create games ;-)
- The level was constructed using
Sauerbraten version 2007-12-22 (aka: "Assassin")
- Constructing the level took roughly 200 hours over 3 months
- There are approximately 345 monsters throughout the level
- Played carefully, it should take a little over an hour to
complete. (If an hour is too long,
try playing the much shorter and more intensive Deathmatch Single
Player (DMSP) level.)
In the
Single Player (SP) level,
kill all the monsters in the shortest amount of time using the least
amount of the limited ammunition provided. If you are killed by the
monsters you'll come back to life but lose some ammunition and health:
Die often enough and the only weapon available when you respawn will be your pistol and a small amount of ammunition.
The
Deathmatch (DMSP) level
has
the same goal, but there is an unlimited amount of ammunition and
health, only thirty (30) monsters to kill, and if the monsters kill you the game is over. A very quick,
very intense
game designed to last about 5 minutes.
Go to
Sauerbraten's
download page and download and
install the latest version according to their instructions. After
installation,
follow the directions below.
- Determine where the application folder "Sauerbraten" was
installed on the computer.
- Open the folder "Sauerbraten"
- Launch or Run the program "Sauerbraten"
- In Sauerbraten's Main Launcher window (image),
under "Personal Files:" check the box if you want to keep your personal
files separate. Checking this box will create a new folder for your
files which will be preserved even if the Sauerbraten application
folder is erased.
- If you have checked the "Personal Files:" option in Step 4,
determine where this new folder was created.
(for example, on Apple computers a folder called "sauerbraten" will be
created in the folder "Application Support" of the "Library" folder.
The "Library" folder can exist under your user name or the
Administrator's name)
Installing
the files:
Files can be installed in either: (a) the Sauerbraten application
folder or (b) the separate folder created by selecting the "Personal
Files:" option.
- Decide whether the files will be installed in (a) the
Sauerbraten application folder or (b) the separate folder created by
selecting the "Personal Files:" option.
- If (b) was chosen: If necessary, create a new folder called
"base". Open this new folder and create a another new folder called
"packages".
- Move or copy the following files into the folder "base":
- <name>.cfg
- <name>.ogz
- <name>.jpg
- where: <name> is the name of the file you downloaded.
- Move or copy the following folder into the folder named
"packages":
Playing
the level:
- Launch the application Sauerbraten
- On the main screen, click
"Maps" and then click "tlotlp" or "tlotlp_dmsp" (image).
If it is not displayed, verify that
the files were installed properly.
- When the game loads, type either:
- /sp tlotlp and press <return>, or
- /dmsp tlotlp_dmsp and press <return>
- Play the game.
- This level is designed as an environment (ie: non-linear), not a maze (ie: linear): There are many ways
to play it, some better than others. The best way, as always, is to
kill all the monsters in the least amount of time without getting
yourself killed.
- Monsters are everywhere - take your time!
- Dark areas are almost certainly hiding a monster.
- Sometimes, the most direct way into an area is not the best way.
- Try to select the best weapon for the type and proximity of the
enemy (my favorites are the shotgun
at close range and the rifle for picking off targets at long range).
- The game includes secret areas, hallways, and traps: Pay close
attention to wall decorations, as they'll suggest where they are. Some
secret areas contain monsters you'll need to kill in order to complete
the level. Traps can be instantly fatal, just like life.
- Getting monsters to line up or cluster together make them more
likely to shoot at each other than at you.
- In some cases, you can approach a monster from behind: If they
can't see you, they won't chase you.
- During gameplay monsters may move back into areas you've already
visited - revisit those areas if you're having trouble finding those
last few monsters.
Have you played this level? Successfully completed it? Do you
have any comments, kudos, suggestions, or even criticism? I'd love to
hear from you, and it's oh-so-easy:
- Thanks to the Cube 2 / Sauerbraten
team for constructing a nice game and level design environment.
- Thanks to Kevin MacLeod, at www.incompetech.com,
for the approximately 20 minutes 32 seconds of background music
used for this level, consisting of these tracks:
- Clenched Teeth.mp3
- Exotic Battle.mp3
- Failing Defense.mp3
- Long Time Coming.mp3
- Movement Proposition.mp3
- Nerves.mp3
- We Got Trouble.mp3
This level, while
released to the public, is NOT in the Public Domain and is neither an
abandoned nor an orphaned work: The Author retains all creative rights
to this work product exclusive of any rights inherent in any
third-party product(s) used to construct this work or contained within
it
(such as, but not limited to,
textures, models, graphics, sounds, music, etc.)
You may distribute this level provided that:
- you include all the associated files: tlotlp.ogz, tlotlp.cfg,
tlotlp.jpg, tlotlp_readme.txt, and the folder "tlotlp_music" containing the
music files in ogg format.
- the files are not modified in any way,
- it is not used as all or part of a commercial (ie: purchased / shareware / donationware)
product.
You may modify this level for you own use
(ie: a derivative work), provided
that:
- you include language crediting the original work (for example: "Based on "The Land of the
Lost Pharaohs", by MUSEman, June 2011")
- you include language crediting the original music (see: incompetech.com
for citation conditions and examples)
- it is not used as all or part of a commercial (ie: purchased / shareware / donationware)
product.
Installing the level on your computer indicates acceptance of these
terms.